I find myself using the Blender Film Look feature quite a bit in my recent work (see screenshot – Scene… read more
I got into this whole 3D game to make cool fantasy and sci-fi art. To that end I started using Daz 3D to build characters for my scenes, but I could never quite get the renders to look the way I wanted using the default 3Delight renderer provided with Daz.
If you’ve ever created a Daz Studio render that just didn’t quite live up to the image in your head, you know what it’s like to travel down the rabbit-hole and try to figure out exactly what’s wrong with the image so you can work on fixing it.
In my opinion, some of those problems in Daz Studio have to do with the 3Delight renderer, combined with the default surface settings on the models and props. Left as they are, those settings are a recipe for some pretty bland renders. If you don’t feel like spending money on Luxus] or Reality renderers (which provide an interface for the LuxRender engine), this could be right up your alley.
The fix for at least these problems is…a Daz Studio script, and another program. Blender, to be exact.
This tutorial is going to walk you through how to set up your Daz Studio scene for export into the free Blender 3D program on the Mac, where you can render it using the (now default) Cycles render engine.
The final Life-Taker comic I made ended up being the longest comic I’d ever created. At least at the time…. read more
What I remember most about this comic is that it was almost impossible to finish. For some reason Daz Studio… read more
When my original comic The Life-Taker debuted for the first time (on my other site), it was a real hit… read more
This wasn’t the first 3D comic I created, but it was the first “serious” one I tried to make. My… read more
The following is an excerpt from my ebook The Cold Elf, available on Kindle for $0.99. I hope you enjoy!
This one is another piece featuring the protagonist of a story I wrote called The Cold Elf, available for Kindle devices.
As I was working on another story (this time in a sci-fi setting), I decided to model one of the characters to use for promos. I didn’t think it would be too difficult, and yet it didn’t turn out as well as I’d hoped.